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| rules of fighting | |
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Author | Message |
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Guest Guest
| Subject: Re: rules of fighting Tue Feb 09, 2010 10:42 am | |
| I was just telling you what the most widely accepted rule on the matter is, I would hope that Ace would understand that and not stray from the basic template of rules for all roleplay battle. |
| | | Strax Aerio Eragous Kai's
Posts : 622 Join date : 2010-01-19 Age : 31 Location : Castle, Okamigimi
Character sheet Name: Strax Eragous {Kai's} Age: 17
| Subject: Re: rules of fighting Tue Feb 09, 2010 10:37 am | |
| xavier- i figured as much, but i would like to hear it from ace as well. but it wasnt stated hence why i brought it up, i need to make sure its fair for me to use certain powers.
Also ace, Strax has an ability that allows him to search his enemies mind for his most powerful attack, if he is touched or if he touches his enemy, it can only be used once per battle, and he cannot use the attack ever again. this was allowed by Anthony of the Originals on MYB, and so im asking if you will allow such an attack to be used. Obviously if it requires certain traits, Strax will used his own powers as substitute, and it will not be as powerful. | |
| | | Guest Guest
| Subject: Re: rules of fighting Tue Feb 09, 2010 10:31 am | |
| Be that as it may T1 is the most widely accepted form of combat when it comes to roleplay. And to answer your question with my own answer, healing mid-battle has been frowned upon throughout all styles of Roleplay Fighting I have seen. |
| | | Strax Aerio Eragous Kai's
Posts : 622 Join date : 2010-01-19 Age : 31 Location : Castle, Okamigimi
Character sheet Name: Strax Eragous {Kai's} Age: 17
| Subject: Re: rules of fighting Tue Feb 09, 2010 4:13 am | |
| xavier- im glad he is i hate T1
ace- now im going to be fair, My charactors have had a regeneration power, in battle they can compleatly heal minor wounds, and major wounds could be healed into minor wounds. blood would never run out. is this allowd? | |
| | | Guest Guest
| Subject: Re: rules of fighting Mon Feb 08, 2010 9:44 pm | |
| It seems as though you are straying away from the original T1 Rules of Combat, may I ask why? |
| | | Ace Legend Admin
Posts : 110 Join date : 2010-01-18 Age : 31 Location : colorado springs, colorado
| Subject: Re: rules of fighting Mon Feb 08, 2010 6:47 pm | |
| 1.You take damage from your opponents attack every time. 2. you can't auto hit 3. no batman, meaning don't make up powers for your character that he dosen't usualy have. 4. consider it as a RL fight, take all affects and things that could happen in real life with that attack | |
| | | Strax Aerio Eragous Kai's
Posts : 622 Join date : 2010-01-19 Age : 31 Location : Castle, Okamigimi
Character sheet Name: Strax Eragous {Kai's} Age: 17
| Subject: rules of fighting Mon Feb 08, 2010 6:43 pm | |
| you need to list the rules of fighting like asap, cause of people like me where "god modding" is much different than your look on god modding. being one of the origonals on myb, we had very slack rules. once you have stated the rules so i can see them because i have really bad memory, i ask that we try that fight again. | |
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